Part 1. Multi-modal LLM, AIGC, Human AI Interaction
Azure-based Intelligent Album Management System
AI Programmer for Rocket.Chat @ GSoC 2024
Generative AI / AIGC (text to image, text/image to 3d model)
Gesture Recognition (Feature Engineering, Data Visualization)
Part 2. Computer Vision
2D Object Detection, Segment, Tracking (Ground-DINO, Yolo V8, SAM2)
3D-Acknowledged 2D Tracking Enhancement (bbox centroid learning)
Part 3. Computer Graphics and Animation
Cloth Physics Simulation (Linearly Implicit Euler, Pernalty Collision Forces and Sparse Matrices)
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Dual Quaternion Skinning and Skeleton based 3D Character Animiation
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Linear Skinned Model, Blendshapes and Facial Action Coding System (FACS)
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Billiard Simulation Game (OpenGL) with AI Reinforcement Learning (Genetic Algorithm)
Interactive 3D illumination rendering web system (WebGL, JavaScript)
Inverse Kinematics Renderer with Convex optimizer (Gradient Descent, Newton’s Method, BFGS)
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Helicopter Game with Keyframed Animation and Interploation
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Part 4. 3D Reconstruction & Processing
From 2d Video to 3d Point Cloud/Nerf/Gaussian Splatting (SLAM, MIPSFusion)
Indoor Layout Generation, Plane Segmentation (Heuristic Learning)
Part 5. Machine (Deep) Learning, Data Analytics
Ensembled Machine Learning System for Financial Risk Analysis and Prediction
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Basic logic diagram of LSTM
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Prediction on the stock trend
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Model Interpretation Analysis
Automatic Big Data Analytics Industrious System
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