Part 1. Multi-modal LLM, AIGC, Human AI Interaction
Azure-based Intelligent Album Management System
AI Programmer for Rocket.Chat @ GSoC 2024
Generative AI / AIGC (text to image, text/image to 3d model)
Gesture Recognition (Feature Engineering, Data Visualization)
Part 2. Computer Vision
2D Object Detection, Segment, Tracking (Ground-DINO, Yolo V8, SAM2)
3D-Acknowledged 2D Tracking Enhancement (bbox centroid learning)
Part 3. Computer Graphics and Animation
Cloth Physics Simulation (Linearly Implicit Euler, Pernalty Collision Forces and Sparse Matrices)
Dual Quaternion Skinning and Skeleton based 3D Character Animiation
Linear Skinned Model, Blendshapes and Facial Action Coding System (FACS)
Billiard Simulation Game (OpenGL) with AI Reinforcement Learning (Genetic Algorithm)
Interactive 3D illumination rendering web system (WebGL, JavaScript)
Inverse Kinematics Renderer with Convex optimizer (Gradient Descent, Newton’s Method, BFGS)
Helicopter Game with Keyframed Animation and Interploation
Part 4. 3D Reconstruction & Processing
From 2d Video to 3d Point Cloud/Nerf/Gaussian Splatting (SLAM, MIPSFusion)
Indoor Layout Generation, Plane Segmentation (Heuristic Learning)
Part 5. Machine (Deep) Learning, Data Analytics
Ensembled Machine Learning System for Financial Risk Analysis and Prediction
Basic logic diagram of LSTM
Prediction on the stock trend
Model Interpretation Analysis